Python Based Game Engine
Then the must-use-python PyWeek challenge 'Invites entrants to write a game in one week from scratch either as an individual or in a team. Is intended to be challenging and fun. Will hopefully increase the public body of python game tools, code and expertise. May 10, 2017 Not many people know but python is also quite good and easy language for game development. The best game engine that i recommend is Panda3D. The other engine widley used is PyGame(not recommended for high level games.) links - https://www.pygame.
Latest Version: 1.5.0
Pylash
is a game engine for python
. We develop pylash
in python3
and the GUI engine of pylash
is PyQt4
. With pylash
engine, you could create games in a simple way.
License: MIT License
We use MIT License, which is a kind of free and friendly license. Also of note, you should follow the license of PyQt4
as well, because pylash
is based on it.
Why Pylash
Pylash
is intended for creating games in a simple way. Some leading benefits making pylash
outstand are listed below:
- Cross-platform. No matter which computer OS you choose, if
python3
andPyQt4
are both available on it,pylash
is available as well. - Powerful.
Pylash
provides plenty of useful classes which almost come fromActionScript 3
, a script language forflash
. As we all know,flash
is a good tool for creating games and animations. Therefore,Pylash
takes in some of its advantages aiming to make creating game inpylash
as easy asflash
. - Easy-to-get. It's really easy to install and configure
pylash
because you don't need to follow many complex steps if you want to install it. Just installpython3
andPyQt4
in advance and all preparations are done. Without any configurations but only to download source files and copy them into your project directory, it's already available to usepylash
in your project. (P.S. You may have trouble installing and configuringPyQt4
. However, don't be worried, for there are many tutorials on the Internet to tell you how to get it done.)
Web Based Python Game Engines
With every plus there must be a minus, pylash
remains improved and enhanced. Pylash
is not designed for creating commercial products because it is not run by a team or a company. But pylash
will be a good helper for those who are freshmen in developing game and who dream of creating their own games.
Get Pylash
With Git:
Input this command in Git Bash
to clone pylash
:
Without Git:
The url to download the engine is here:
Before Using Pylash
For pylash
is based on Python3
and PyQt4
, you need to install them in advance.
Python3 will be found here:
PyQt4 will be found here:
Support
If you find that certain bugs exist in pylash
or that you have any questions or advice, please let us know: Corel draw download for windows 7.
My email:wangyuehao1999@gmail.com
My twitter:https://twitter.com/yuehaowang
Bugs can be submitted into Github Issues as well.
Demo Screenshots
- Find Character
- Get Fruits
- Tower Defense
Get Started
Documentation
Photoshop art brushes free. Documentation comes soon..
Changelog for 1.5.0
- Added
Sprite.hitTestObject
method to test collision with other objects. - Added
Sprite.addShape
method to add a shape toSprite
objects for testing collision. - Added 'run.py', which is tool to run demo and examples. Try command
python run.py examples.example_name
to run an example while try commandpython run.py demo.demo_name
to run a demo. - Added more demo. Check them in 'demo/' directory.
@Annonomus Penguin, @QPaysTaxes, and I are building an engine for easy creation of text-based adventure games, like Zork. The engine is still in its early stages of development, and the following code is my prototype. Here's the library code.
cactus.py
Before I show the example file, here's a small 'tutorial' on how to create a small game.
- First off, create a
GameMap
instance. This instance will holdMapPosition
instances stored in an list.
- Next, fill the list inside
GameMap
withMapPosition
instances. AMapPosition
instance contains the following data.- A name for the position. (Note, any
MapPosition
with the name'start'
will be the starting position for the game). - A description of the position.
- Other possible
MapPosition
instances that the player can choose. - An optional function to be run.
- A name for the position. (Note, any
- Finally, an instance of
MainGame
is created with the following data.- The name of the game.
- A description of the game.
- The prompt to be used in the game.
- The game map, and instance of
GameMap
.
- Finally, after all that has been done, call
GAME.play_game()
, and play your game.
For those who also want a concrete example of a simple game, the following program demonstrates that.
Finally, for those who are interested, here's the Official Cactus Discussion Chat Room, and here's the link to the official project on Github.
Python Game Engine 3d
Game Engines For Python
Ethan Bierlein1 Answer
$begingroup$Does nothing: remove it.
lower
or not lower
: you must decide
I suggest you decide: either all input is lowercased or it is kept as the original, the following is not a clean solution (you can understand it is not clean because you spelled it out in the docs).